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1. Sticky:Dev Blog: The Battle for Caldari Prime - in EVE Information Portal [original thread]
So are faction police getting disabled along with Concord or not?
- by Julius Foederatus - at 2013.03.22 16:35:00
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2. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
I got a suspect timer for engaging a ship that had a visible suspect timer and had aggressed a neutral first. I was under the impression you could shoot someone like this without penalty?
- by Julius Foederatus - at 2012.12.05 02:05:00
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3. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
steejans nix wrote: KIller Wabbit wrote: uh oh - taking minutes for my comm stack to open. A few tabs, pretty idle system... Server problems? I've logged in and out several times without issue. Same, nothing in chat windows if they ever ...
- by Julius Foederatus - at 2012.12.04 19:42:00
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4. Sticky:Dev blog: War. War never changes..until it does - in EVE Information Portal [original thread]
Forcing t1 cruisers into the same arena as t2 cruisers is pants on head ********. Seriously, I have not seen a single voice speak up in support of this proposed change since it was first announced, and plenty of people have spoken out against it. ...
- by Julius Foederatus - at 2012.11.29 22:19:00
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5. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Harvey James wrote: Julius Foederatus wrote: Leave my Astarte alone you bastards, it doesn't need any link bonuses. Why on earth would you need to mess with the Field/Fleet dichotomy when no one has complained about it? Are you sure about...
- by Julius Foederatus - at 2012.11.06 19:04:00
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6. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Leave my Astarte alone you bastards, it doesn't need any link bonuses. Why on earth would you need to mess with the Field/Fleet dichotomy when no one has complained about it?
- by Julius Foederatus - at 2012.11.06 18:49:00
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7. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
X Gallentius wrote: Julius Foederatus wrote: A few things:Please, take out FW missions. Everyone hates them, except the farmers. I like them. In the absence of opposition, it's way more fun roaming low sec to get LP than orbiting buttons. ...
- by Julius Foederatus - at 2012.05.11 00:17:00
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8. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
The point about farming is well taken, but that still leaves us with a system that penalizes people for actually participating. Part of the griping about mission farmers is that they don't contribute to the FW effort at all, and in fact actively...
- by Julius Foederatus - at 2012.05.10 20:49:00
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9. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
A few things: Splitting LP rewards is not a good idea IMO. You shouldn't be disincentivizing people to not play together in a multiplayer game. I understand people want to try and limit blobbing, but all you're really doing is penalizing people f...
- by Julius Foederatus - at 2012.05.10 18:37:00
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10. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
Two step wrote: Julius Foederatus wrote: While I'm glad CCP wants to incentivize FW system capture, some of these ideas are just boneheaded. Militia elections are thoroughly stupid and I would bet whoever came up with that idea has no real F...
- by Julius Foederatus - at 2012.01.18 15:27:00
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11. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
While I'm glad CCP wants to incentivize FW system capture, some of these ideas are just boneheaded. Militia elections are thoroughly stupid and I would bet whoever came up with that idea has no real FW experience. The only possible way it would no...
- by Julius Foederatus - at 2012.01.18 06:30:00
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12. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Tanya Powers wrote: indicast wrote: a) Hybrid turret reload time will be 5 seconds. there is no better ammo than faction antimatter b) Hybrid ammo will be 50% smaller (and turret capacity reduced to keep same number of charges). still dont ...
- by Julius Foederatus - at 2011.11.08 23:35:00
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